Eu4 ideal army composition

It's still basically free extra damage though,

Anyways, enjoy! I made a spreadsheet that calculates the ideal army composition during certain tech levels in EU4. I based this on my own experience, reddit threads about army composition, and threads on other EU4 forums. Link to the spreadsheet. The link is view only but feel free to make a copy under "File" in the top left corner and test it ...12 votes, 12 comments. 345K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game…

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EU4 | Tutorial: Combat Width and Army Composition. Archived post. New comments cannot be posted and votes cannot be cast. 343K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by….Ideal Army composition for Russia? I'm playing Extended Timeline, using 50.000-men stacks, on the 2010s.However, most people will pick one of two sides: never buy cavalry or always have at least [2 or 4]. Whichever side you choose, know that there are people out there adamant that you are wrong. I have written below for the OPTIMAL army composition. Which ignores the main reason cavalry detractors refuse to use cavalry (waste of money). So...Overall, as long as the first army isn't crushed, you should be fine. And now that I've thought about it, going 12/8/10 or 10/10/10 should be fine for the PLC, simply because they can do so without incurring the insufficient support modifier as easily as a western nation might. With the PLC, (especially a Polish-led PLC) cavalry can reach up to ... Army composition = (A = W) + 4C + (Ax2 or Ax3)I, where A (rtillery), W (idth of combat), C (avalry) and I (fantry). Basically I use double or triple my artillery in infantry. Using a "spare" army to follow your arty is smart, because it allows you to replenish your morale mid-fight, which is sweet. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Members Online Am I the only one annoyed by the fact that level 2 and 3 advisors could cost as much as an entire army’s maintenance Armies: Have 1 “kill army” (perfect combat width and such), 1-3 “seige armies” (tons of cannons), and the rest as extra manpower/general seige as your economy permits. Mercs: Hire for extra manpower or for generals, otherwise ignore. Combat: Always engage when you have more men + favorable terrain (farmlands, grasslands, steppe).Heavies only is the ideal naval composition. Naval engagement width has a base of 25. It is not increased by tech, unlike army combat width. It is only increased by a couple of policies you'll never use (because they both require Naval idea group), as well as a context based 10% increase in coastal seas.However, if you want to optimize for combat strength, optimal army composition is always, i.e. from the start of the game, a full back row of artillery, as much cavalry as your ratio can afford and the rest infantry, obviously modified to account for any casualties. Before tech 13/16, however, such a composition is grossly cost-ineffective.Hey y'all, so I'm ampere bit new to EU4, only have about a hundred total, and the thing that confuses me the most is army composition. How many infantry do I... Paradox assembly. Menu. Forum list Trending. Latest. New posts. Members. Paradox Store. Mods. Wiki. Launcher. Support.So another option is to just have a stack of only banners and call it your elite army, drill them and rename them to something cool. Never use this army for sieges, only for important battles. Hordes pros and cons, what are their strengths and how utilise them: Hordes are good at two things which make them so good.Before each battle, hold down shift and click the consolidate button, this reshuffles your units to make as many full strength ones as possible, which in turn makes you more effective in combat. This also allows you to: Use 0 strength units to siege - right, put down your pitchforks for a second and allow me to explain.Initially you only have the flanking range to have 4 cav per army but after tech 18 you can have 6 and if you have good cav you might want to. Flanking range still grows after that but more than 6 cav is wrong unless you're stacking all the cavalry bonuses and playing without infantry entirely.Army composition and Combat Width. I’ve played eu4 since 2016 but I’ve never cared to understand this. I get the general idea, combat width means how many regiments can be on the front line, but I’m slightly confused. My combat width is 27, so I can have 27 inf/cav and 27 artillery. But I’m playing as the Netherlands and have a 23 force ...Best army comp: When infantry is stronger than cavalry, 100% infantry with back row filled with cannons. ... which ignores how composition of an army would change over the course of a battle or series of battles. If you are trying to run a 50/50 infantry/cavalry mix on a full combat width, optimising your casualties over the duration of the ...Ideal template is always Inf/Cav to fill your front line and have Art on your back row. In early game Art doesn't do too much damage from back row but mid-late game it just decimates enemy armies. But if you can't fill your front row with inf or cav, art eill be on front row and they take extra damage on front row.Cavalry is not useless 😂. I’ve found that the best army comp for Europeans is a 2:1 ratio infantry to cavalry. As Sweden you should probably have armies of about 15, with 10 infantry and 5 cavalry. Once artillery is introduced, you should aim for a 2:1:1 ratio, so armies of 20 with 10 inf 5 cav and 5 art. It will also be prudent to replace ...The key in army composition is the combat width. It starts at 20 and goes up to 40 with military tech 26. At the start it depends upon the size of the country you play. Ideally, you have 16 infantry + 4 cavalry. But if your nation is too small, then you want to have as much units as possible on the first row. Canons are available with military ...

What is the ideal army composition for an eastern tech nation and how does it change over time? I'm playing Commonwealth in 1524 and I'm used to only having 2-6 units of cavalry in my stacks but I'm assuming eastern tech should have more. Right now I'm using stacks of 16 infantry with 10 cavalry. I'm at mil tech 10 with 25 combat width.Sort by: Gilad1. •. Build more cavalry. There really isn't an ideal composition for eu4 armies. It's to have enough infantry so that Calvary doesn't get the not enough support malus and enough infantry and Calvary that artillery will not be on the front line. Ideal army composition is enough artillery for combat width post tech 15ish and ...16/4/20. If I'm not mistaken, the optimal army composition consists of your combat width full of artillery, 40% of the width of cavalry and then 60% multiplied by 1.5 the width of infantry. So basically, if your combat width is 20, you should have 20 artillery, 8 cavalry and 18 infantry. 6:4 cav/artillery for Polish horde.This is the best composition you can have without losing Organization due to a lack of Infantry. 50% Infantry, 50% artillery. Maybe add a single cavalary unit instead of 1 artillery to capture territory faster. The damage is done by artillery, but need infantry to prevent to organization debuff that comes from having less infantry than ...

What would be the most efficient and powerful composition of inf/cav/art. Also how does artillery affect siege? ... Go to eu4 r/eu4 • by lescribanot90. Ideal Army Compositions? What would be the most efficient and powerful composition of inf/cav/art. Also how does artillery affect siege? I understand that having just 1 artillery unit gives a ...Last I checked the best army was 4 cav + inf to full combat width, full combat width cannons. Reinforce with inf. So at 20 combat width it is 4 cav, 16 inf, 20 cannons. You should go slightly over width on infantry/cav you don't want those cannons touching the front line they take way more damage.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. I've always wondered which composition of my army. Possible cause: Im currently playing as Russia and Im wondering how I should organize my massive.

Combat width is the limiter here, and I believe the flanking bonus is worth it to have at least 4 horsemen (I run 6 in case one or two get wiped in a battle). The rest is infantry and artillery. 3. I know the the optimal army compositions for normal Western countries, but my question is should it be different for the Prussians? Would an army….EU4 Beginner Tutorial #4 - War. A complete beginner tutorial with MordredViking looking at how warfare works in the game. Land warfare is the deployment and maneuvering of military assets against an enemy, in most cases this results in combat between opposing armies. In EUIV most combat is land-based and, while the naval aspect of war holds ...Europa Universalis IV 81904 EUIV: Bug Reports 454 EUIV: Suggestions ... Army composition: I tend to go with stacks of 12/8/0 around 1450, and 10/8/10 in the 1600s. ... Around 1600 would be tech 16ish with a combat width of 30 so the ideal army would be something like 22-8-30 (I'd say more like 28-2-30 for anybody else, but Poland have good cav ...

There is no general best army composition, because it depends on many factors. Often cavalry is a better than infantry, but it is much more expensive so it is usually not worth the cost. Likewise artillery helps, because it can shoot from the backrow, but it is even more expansive than cavalry, so it is not worth it for its fighting power in ...Hi y'all, so I'm adenine chunk new to EU4, only have about a hundred hours, and the thing that confuses me the maximum is us composed. How large infantry do I...Here, a minimum of 4 cavalry units (2 on each side) is required. The dynamic changes for the last time at level 30, where 6 cavalry units will be required for maximize flanking. For example: Early game: 8 infantry, 2 cavalry, 5 artillery. Mid game: 18 infantry, 2 cavalry, 10 artillery.

A full back line of artillery save causalities and does loads o Go to eu4 r/eu4 • by ... Army composition is extremely important. If you have too many cannons and not enough infantry, your cannons will be slaughtered. On the other hand, if you don't have enough cannons, your enemy will outgun you. ... Ideal (late game) will be combat width number of infantry and cannons, and 4 cavalry. Edit: So from what I read the ideal composition should beInfantry+cavalry = combat width x 1.5 Artillery = comb What army composition is best depends entirely on the situation. Lategame is characterized by very long exhausting battles. While in early game armies are out of morale very quick and retreat without many losses, in late game they may fight until the last man. And regiments deal damage based on their size. Ideal Army composition for Russia? I'm playing Extended Timelin The best army composition depends on ideas, groups and WHAT are the stats of your general, because the best army for a 0 fire 6 shock general is TOTALLY different from the best army for a 6 fire 0 shock. With high Shock you want much larger ratio of cavalry. Even more when it´s a specific tech level that gave major bonuses to cavalry.323K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… Go to eu4 r/eu4 • by mirukuru. Hordes and armyEU4 Army Composition Spreadsheet (Europa Universalis 4) Th For example, at tech 32, an ideal army co If I'm not mistaken, these templates include extra infantries in the half stacks to act as reserves, so you don't end up with an unbalanced ratio of infantry-cavalry and infantry/cavalry-artillery. R5: army composition guide. 349K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game ... Army composition and Combat Width. I’ve played eu4 since Go to eu4 r/eu4 • by ... Question about army composition . I had the game for some time but i just recently started playing it as the ottomans (i know lot of people hate on the ottomans but i heard it's a good starting country) My military tech is level 5 and my combat width is 25. ... I think it was reman who said 4 cav is ideal, cause then ...Regardless the exact numbers of the army composition, keep in mind that you should keep smaller separate stacks nearby in order to avoid attrition, since the ideal army composition usually requires more troops than the supply limit in most of the provinces. 4. PlatipusBest. For example, at tech 32, an ideal army composition before consid[Ideal Army Composition and Unit Types in Eu4 - Free downloadArmies: Have 1 “kill army” (perfect combat width and such), 1- For a standard nation without any special cavalry bonuses: Tech 1-16: 4 cavalry and the rest of combat width of infantry. Tech 7: add at least 1 cannon to the fighting stack, to get +1 at siege.